Monday, July 23, 2012

Appearing Aces to Order

Here's something I was playing with during my hospital stay:

Effect = freely named aces appear at will FU atop FD pack

Setup: Aces FU under top FD card in CHaSeD order (or SHoCkeD or whatev floats ur boat)

Method: Erdnase &/or Hurricane changes.

False shuffles &/or cuts in between feels good (For me anyway)

*begin effect with a break two cards deep: this in prep for someone naming something other than club (you're ready for hearts & Spade/Diamond is only a click or two away)

So yeah: just Erdnase (AKA houdini change) if ya need to produce ace beneath the  top card... hurricane to produce deeper aces (Chang's handling of Alford's Hover Change is another option.)

Option: Use One hand top palm to visually produce last ace (I suggest Marlo's handling: his alternative to the air pressure turn over: *doing the palm as the pack is tossed into the other hand.) His 'rise-rise' could/would also work... but, these days, I'm leaning to keeping everything off the table.

A pass (ditching just the top card) is another visual production option. Heck, there's lots of options for the last one... Takagi's Rising Triumph would really kick butt.

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Method #2 (less appealing due to obtuse framing)
Aces in known order FU on bottom of pack.
Using kick count & side steal, they (can) appear at will (ala' Lepzig)

Advantage here = they are in full palm & as such can be produced away from the pack)

Hartman / Fisher pop out is a usable option as is Forton's Pop-Out move.


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Combining these two idea (two aces FU below top card & two aces on bottom) Might be the best option for some.

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This thing might be best climaxed with a transpo after the 3rd ace is produced...

how? what? ya want everything? buy the download (no... there's no download... yet ;)

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